Posts by «t-lang»


Vehicle Rigging

Excavator Treads An area which I hadn’t explored a huge amount but found that I had an increasing demand for was rigging vehicles. Many jobs I work on require the animation of vehicles around a scene, and the current way it was being handled was to key frame each element individually. This was very counter […]
by Trystan Lang / 10 May 2022 /In 3D

HEPP Sheffield City Region

HEPPI was approached to edit some videos for HEPP (Higher Education Progression Partnership) for Sheffield City Region. As I had previous relateable experience filming and editing videos for Staffordshire University.

by Trystan Lang / 6 May 2022 /In Uncategorized

Highspeed Video Capture

High speed video capture with the use of Phantom cameras. As part of my role at HSE [The Health & Safety Executive] I’m trained to use the Phantom high speed cameras. We use them on research projects, external projects and occasionally in incident investigation. The clip below was shot on a Phantom LC320 at 1000fps […]
by Trystan Lang / 28 December 2017 /In Highspeed

Colour Change

Scott Safety Colour Change As part of the Scott Safety product video, we were asked after everything had been filmed if we could change the colour on part of the product itself in every shot. The one we had been using for filming was only a demo bit of kit and the final would be […]
by Trystan Lang / 10 November 2017 /In After Effects

Earth Model

Earth Model I experimented creating a 3D earth space scene some time ago. The final render was just something for a pc background, but as part of a video a customer asked for a earth image rotating. So taking this scene and altering it to give the impression of a spinning earth with a segment […]
by Trystan Lang / 10 November 2017 /In 3D

Studio Lighting In Arnold

Audi R8 During my time at university the only render engine we were taught was Mental Ray, at the end of my course I started to look at Vray to extend my knowledge. I currently have access to both Vray and Arnold, so Im exploring both currently. I’ve modeled and rendered a number of cars […]
by Trystan Lang / 10 November 2017 /In 3D

Vulcan Bomber

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by Trystan Lang / 20 October 2017 /In 3D

Boss System

Learning a new feature Every 2-3 months I’m going to try and create a new little project where I learn something new or a feature I’ve hardly used before. This month I’ve started to look into Maya’s new Boss system, as the only waves I’ve ever had a go at creating till this point was […]
by Trystan Lang / 20 October 2017 /In 3D